Staff engineer building AI product systems at Epsilon

I build tools that make good work easier to ship.

I work with teams to build AI tools, design systems, and web products from the part where the idea is still fuzzy to the part where people use it every day.

  • AI product engineering
  • Design engineering
  • Internal tools
  • Creative automation
0 to 1
Ad Builder architecture, full-stack implementation, and AI feature design.
5x
Faster ad production than the prior Adobe-based workflow.
100s
Users across multiple lines of business, producing thousands of ad variations.

What I bring

AI product engineering

I can turn an AI opportunity into a working product: interface, architecture, workflow logic, automation, and the quality checks that keep it useful after launch.

Design engineering craft

I care about the last ten percent: component behavior, CSS, accessibility, design-system fit, visual polish, and the moments where a user decides whether a tool feels trustworthy.

Cross-functional leadership

I have led product architecture, stakeholder demos, prototypes, mentoring, and adoption work across product, UX, engineering, and creative teams.

About

Useful systems, shipped with taste.

I am a staff software engineer at Epsilon, working across AI systems, product strategy, UX, and full-stack engineering. I like the stretch between a messy idea and a tool people trust enough to use every day.

That pattern has been in my work for a while. Before AI product systems, I built design systems and creative technology for public spaces: make the idea real, make it easy to understand, and keep caring about the person on the other side of the interface.